- Characters:The hero card of every Deck. Take the enemy Character’s Life down to 0 to win! Their Life determines who wins.
- Spells:These perform various special effects and then are discarded.
- Followers:These are your loyal fighters; many have special skills.
- Faction Emblem:A symbol showing the card’s faction.
- SIZE:This limits how many cards you can have on the Field at once. The maximum Field Size is 10.
- LIFE:The Character’s overall health. A Character with 0 Life loses the game.
- Ability Ratings:A Follower’sATK(Attack) determines how much damage it will inflict on other Followers.DEF(Defense) determines how much damage is negated from incoming attacks.STA(Stamina) is reduced by attacks from other Followers; when a Follower reaches 0 Stamina, it is defeated.
- Field Slot:A space where Followers and Spells are placed in battle. Cards are played in the first empty slot available.
- Character Slot:This special Slot is occupied by Characters.
- Player Info:The player names, number of remaining cards in the Deck, number of cards in the Grave, number of remaining Shuffles, and the Turn Number are displayed here.
- Hand Slot:The cards in your Hand are displayed here. Your Hand can hold up to five cards at once. At the start of every Main Phase, your Hand is replenished.
- Game Info:The remaining preparation time, current Field Size, READY button, and SHUFFLE button are displayed here.
- Chat Window:Once a game starts, the chat window will hide on the left side of the screen. Click OPEN to view the chat window. Use the GAME tab to chat with your opponent!
Detailed Game Rules
A: Building a Deck
A Deck is made of asingle Character and 30 other cards, selected from Followers and Spells. All players start with a free pre-constructed Starter Deck.
Each card has a limit of how many copies you can have of that specific card in your Deck. Most cards are limited to three copies; however, some are limited to two, or even one.
You can mix and match factionsand card types to your heart’s content in order to create your ideal Deck.
B. Victory Conditions
The enemy Character’s LIFE reaches 0.
The enemy is unable to draw at least 1 card at the start of the Main Phase.
C. Turn Start
At the start of the game,a coin flip decides who goes first.
The player whose color matches the coin toss result gets to use skills first.
Many Characters and Followers have unique skills that take advantage of this phase.
D. Main Phase
Cards are drawn from the top of the Deck into your Hand until all five Hand Slots are filled.
Click cards in your Hand to play them into the Field. The played cards are placed in the empty Slots in order from Slots I-V.
Your Field SIZE is the total SIZE of all cards in your Field. You can play cards from your Hand until you have a total Field SIZE of 10.
When you place cards during the Main Phase, the opponent will only see the back of your newly-played cards.
You have 30 seconds to decide which cards you will play. If you wish to exchange the cards in your Hand with new ones, click SHUFFLE. The remaining cards in your Hand will be sent to the bottom of your Deck, and a replacement for each card will be drawn into your Hand Slots. However, you can only do this twice per match.
E. Battle Phase
After 30 seconds pass, or both players click READY, the Battle Phase will begin.
First to Act
A coin is flipped to determine who will get to attack first.
The winner of the coin flip acts first. If you haveSpells, thosewill be cast beforeany ofyour Followers attack.Each Follower will perform one attack against an enemy Follower of their own choosing.Followers that survive an attack will counterattack!If there are no enemy Followers, the Follower will attack the enemy Character directly and the Character’s LIFE will be reduced by the SIZE of the attacking Follower.
ATK does damage to STA, but it is reduced by the Follower’s DEF. Once a Follower’s STA is reduced to 0 or less, it is defeated.When a follower is defeated, the Character’s LIFE will be reduced by the SIZE of that Follower.Many Followers have special skills. These skills usually occur before they attack, before they are attacked, or at the start of each turn. If a Follower with a skill that activates before they attack goes after a Follower with a skill that activates before they are attacked, the attacker’s skill activates first, then the defender’s skill. However, one exception does apply. If a Follower attacks an enemy Character directly, then skills that occur before they attack do not take place.
- DUNGEON:Challenge Bosses to earn crafting materials and special Boss cards
- FIGHT:Challenge random players and earn crafting materials, whether you win or lose
- DECK:Look at the cards you own and customize your Decks
- LAB:Craft cards, train them, message friends, and much more
- ARENA:Practice against other players or participate in the Ladder Tournaments
- USER NAME:This is the name you’ll be known as in Sword Girls
- TOKENS:The amount of Tokens you have available for card purchases and item usage
- GAME:The total number of Dungeon, Fight, and Ladder games you have played
- WIN:The total number of Dungeon, Fight, and Ladder games you have won
- You can chat with other users here. When you leave the Lobby, the chat window will hide on the left edge of the window. Click OPEN to open the chat window.
- You can use the ALL tab for lobby chat and the GAME tab to chat with your opponent during battles.
The Quest button on the bottom right offer manyquests to complete with rich rewards. The Beginner’s Tab consists of your basic learning quests that briefly introduce the various features the game offers. Once you complete all quests in the Beginner’s Tab, you can unlock quests from the other tabs which feature more challenging quests with bigger rewards. Don’t forget to do your daily quests which give Colored Coins that can be used at the Coin Swap.
The Friend button on the bottom right opens up the Friend list where you can add, remove and easily whisper them. If any of your friends are training cards in the Classroom, you can click HELP and gain those Followers additional Training Points.
The Invite Tab allows you to invite your Facebook Friends to join the game.Friends who play Sword Girls regularly through your Facebook Invite Notification will count as a successful referral.You can earn a valuable materials bundle for every 5 successful referrals!
The Option button on the bottom right opens the Option menu. Once there, you can adjust the volume of the game’s background music and overall sound.
You can also change your War Cry which is displayed before every battle against other players.
You User Name can be changed as well if you feel the need to change your identity.
Fight material rewards can be selected here as more accessories are introduced.
The Help button on the bottom right brings you to this exact game guide!
The Dungeons are one of the most important parts of the game, and new ones are added frequently.
In Dungeon mode, you canfight computer-controlled opponentsand, occasionally,other exploring players.Depending on if you win or lose the game, you may move deeper through the Dungeon or be forced back.
Once you’ve conquered some Dungeon levels, you’ll have a chance to fight a Boss.Boss floors are indicated at the top on every Dungeon.Thefirst player to defeat the Bosswill beguaranteed a special Dungeon Boss Character card, so it’s best to explore a new Dungeon as quickly as you can. Dungeons with undefeated bosses have a crossed swords icon. Once a boss has been defeated, the icon will become a single sword.
If you aren’t the first person to beat the Boss, you can still earn bonus rewards by repeatedly defeating them. Once youdefeat a Boss ten times, you’ll get a specialDungeon Boss Character cardas a reward. There is a unique Boss Character card for every Dungeon. In addition, Dungeon Bosses will also grant you more rewards the more times you defeat it.
If you leave a Dungeon, a white tent will appear, indicating that your progress has been saved. Entering the Dungeon again will let you resume from the last floor you reached. However, this white tent will only last for a short period of time, after which it is deleted. If you must leave for a longer period of time, click “Save Progress” to buy a yellow tent, which will save your progress until the next time you initiate a battle in that Dungeon.
It is best to explore theEasy Dungeonsbefore moving on toNormal Dungeons. TheHard Dungeonsare a true test of your skill. Don’t forget to explore theExtra Dungeonsas well for special features and content that give players a unique experience.
Fight will automatically match you up against another player with asimilar Deck power and number of Wins.
Your Card Point Title and War Cry will be displayed before the start of battle. After each game, you’ll beranked from S to Fbased on various factors, such as match duration and number of cards played. As long as you rank higher than F, you’ll get crafting materials as a reward, so even if you lose, you can always work towards getting new cards and improving your Deck.
You can buy Boosters from the Episodes and Factions of your choice.
When you click the Booster image, you can see all of the cards you might get from it. Click BUY and you will get a random card from that Episode and Faction.
If you don’t get the card you want, don’t worry; thecard you got can most likely be used to craft the one you want!
You can buy a Starter Deck for each faction. Each Starter Deck comes with a Character and 30 Spell / Follower cards.They also come with bonus Materialsfor crafting. There are occasionally other pre-constructed decks and special bundles offers.
You can buy vanity items such ascard sleevesto change the look on your cards. Card Sleeves change how your opponents see your cards and also for your personal view in Dungeons.
Click CHARGE at any time to get more Tokens.
- Deck List:The list of cards that you will carry into battle. Click a card you don’t need to remove it from your Deck. Click the arrow next to Deck at the upper left to view your other Decks. The filled red square indicates which Deck you have selected for battle. You can purchase more Deck Slots if you want to experiment with different strategies, up to a maximum of 10 Deck Slots.
- My Collection:The library of cards you own can be viewed here. Try using the various filters at the top to look for particular cards.
- Card Details:You can view card descriptions here. Points indicate how much this card will increase your overall Deck Points, which influences matchmaking in FIGHT. Deck Limit indicates how many copies of this card are allowed in one deck. The bold text under the card image indicates the card’s abilities. The text in brackets is the card’s flavor text. (These can be viewed at any time, even during a match.)
The Laboratory is full of different rooms where you can gain extra materials or further improve your cards or even transform them.
Craft almost any card in Sword Girls from materials gained from battles.
Select a card you want to craft; the Reagents (Materials and/or cards) needed are displayed in the middle. Any Reagents without the required number of copies will be displayed in grey.
Ores can be obtained from any Dungeon. Dungeon Materials like Ruins Fragments and Heart Stones can only be obtained from specific Dungeons.
Accessories such as Books and Cat Dolls can be obtained from Fight.
Transform your Characters by giving them gifts!
You can give cards and items to your Characters as gifts.
Characters that get gifts will change their Liking, as well as their four Attributes: Wisdom, Sensitivity, Personality, and Charm.
When your Character reaches 100 Favor, they’ll transform into a different version with a new outfit and perhaps a new skill! The new form will depend on the Character’s highest Attribute at the time of the transformation.
Upgrade your Followers’ ATK, DEF, and STA using Training Points!
To upgrade a card, you must first train your card in the Classroom and make more copies of that card in the Science Lab. When you have enough Training Points and Required Reagents, you can start upgrading your card.
Each card can be upgraded up to five times. Each time the card is upgraded, its STLV increases by 1. The number of extra copies or card level you need increases each time the card gets upgraded (STLV). If upgrading fails, the Training Points and extra copies will be lost, but not any pre-existing upgrades. For example, upgrading a Level 2 Follower requires 1 extra copy of that Follower. If the upgrade succeeds or fails, the 1 extra copy is used. You can purchase the Relic item to prevent that extra copy from being consumed, whether the upgrade succeeds or fails.
Send your Followers off to class to gain Training Points.
You can send your Follower to attend 10 minutes to 24 hours of classes.
During class, your Friends can enter the LIBRARY to help your Follower earn Training Points.
Each Follower can receive help up to 50 times per training period, so ask all of your Friends to log in and help out!
You can also unlock the ADVANCED TRAINING ROOM in order to allow an additional Follower to take classes.
Trade in your Coins for exclusive cards and more!Coins are the currency here as you can use them to trade for more valuable Coins or special Coin Cards. Limited edition cards and materials will also be available here occasionally. Coins can be obtained from Daily quests and also special Dungeon quests.
Send your Characters to explore mysterious places!
You can send Characters that aren’t in a Deck on expeditions to gather additional Materials. You can send Characters out to explore for up to 24 hours, or until you click STOP. When they return, they’ll bring you Ore or Accessories.
Characters can explore the Mine for Ore or the Magical Forest for Accessories.
Use Alchemy to transmute your current Ore, Accessories, and Double Rare cards into ones that you want.
Use the buttons on the left sidebar to select what type of card you wish to transmute. Ore, Accessories, and Double Rare cards can be transmuted. Ore can be transmuted into other colors of Ore, and Accessories can be transmuted into other types of Accessories. Each day, you have five Ore transmutes and five Accessories transmutes. Ore and Accessories are transmuted at a 4:1 ratio. Double Rare cards can be transmuted into a Double Rare card from the same episode they originated from at a 1:1 ratio, but you can only transmute them once per day.
Exchange unwanted Characters, Spells, and Followers for Materials.
Cards that are exchanged are permanently lost. The Materials you get in exchange are random, but are based on the card’s type, rarity, level, and Card points.
You can also exchange Blue Tokens received from Quests for Materials.
Test out new decks or organize unofficial tournaments with Friends.
In a Practice battle, your results won’t be recorded, and you won’t be penalized if you win or lose. Type in the game number and then click OK. Share your game number to have someone join your match.
AI takes control of your battles where Deck Building is everything.
Battles here are done automatically and your every move is controlled by the AI. Decks should be constructed to take advantage of random card play, so situational cards can be less effective here. Three matches are conducted every day from 3 AM to 6 AM Pacific Time. You will gain points to increase your Auto-Play standings and also materials depending on the outcome of your three matches. Once you are queued, the matches are conducted even if you are off-line; however, you cannot participate in any other kind of battles until Auto-Play is over for the day. Your Material rewards can be redeemed usually a few hours after the Auto-play session is completed.
Click on AUTO in-game for all the exact details as they are subject to change.
Test your Deck and skills against the best players in Sword Girls.Ladder rounds are tournaments with special rules and prizes. However, they are only available for a certain period of time during each month! You will be ranked according to your Ladder points, which you can gain or lose after every Ladder match. You will have a certain amount of Life Points every day. If you lose a match, a Life Point is lost, and upon losing 3 matches, you will have to wait until the next day for your Life Points to refresh. At the end of each Ladder session, the top ranking players will be rewarded with prizes and bragging rights!
Click on LADDER in-game for all the exact details as they are subject to change.
Sword Girls focuses not only on creative Deck building, but also learning how to use your Deck to its fullest potential. Remember that every turn is about preparing for multiple possibilities. Knowing when to take risks and when to counter is crucial. Play your cards right!
Ward Rupture can shatter pre-conceived notions about your SIZE 1 Followers. This Spell, if used correctly, can increase your Follower’s ATK and STA dramatically. If there is a Vita Follower in Slot 3, its ATK and STA are raised by the difference between its SIZE and the SIZE of an enemy Follower in Slot 3. Notice the SIZE 1 Follower, Cook Club Student in Slot 3 and the SIZE 5 Follower, Crescent Kris Flina in Slot 3 of the enemy Field. The difference between their SIZE is 4. In this situation, Ward Rupture will give Cook Club Student +4 ATK/STA.
After a double dose of “Ward Ruptures, Cook Club Student is now at a deadly 11/0/15. Remember to pay attention to your enemy’s Slot 3 card and make sure to use Ward Rupture to its full effect!
Mop Maid can help you create an efficient clean-up crew to scrub the enemy Field spotless. Before she is attacked, she and adjacent Followers get ATK +1. In the example above, she’s been placed in Slot 2, with Tailor Maid in Slot 1 and New Maid in Slot 3. Whenever you play Mop Maid, make sure you place her where she can be surrounded by other Followers in order to take full advantage of her skill.
After a few exchanges, your Followers’ ATK will overwhelm the enemy. Use Mop Maid effectively and sweep your opponent into the trash.
Frett might not be a great fighter herself, but as long as she waves the Crux banner, she’s an inspiring figure. Before she attacks, a Follower in Slot 3 gets ATK +1 and STA +1. Crux Knight Pintail, on the other hand, raises her own ATK and DEF each time she is attacked by a Follower with a lower SIZE. Crux Knight Pintail in Slot 3 will gain +1 ATK/STA every time Flag Knight Frett attacks. Make sure Slot 3 is filled to make the best use of Flag Knight Frett.
Even if Flag Knight Frett falls in combat, you are still left with a powerful Slot 3 Follower. Crux Knight Pintail in this case will continue to increase her own ATK/DEF when attacked by enemy Followers of smaller SIZE, becoming a serious threat to your opponent.
Vampires take from others and give to themselves, and “Vampiric Rites” works the same way. This card drains the SIZE, ATK, and STA from all allied Followers on the Field and gives them to the Darklore Follower with the lowest SIZE. “Vampiric Rites” does not drain past 1, including SIZE, so when draining from a SIZE 1 Follower, only ATK/STA will be taken. This means the Darklore Follower gets all of the benefit with none of the drawback.
Your now-monstrous Darklore Follower will definitely be giving your opponent a tough time! When playing Vampiric Rites, make sure your Follower with the lowest SIZE Follower has a high DEF, and try to play other Followers with high ATK/STA for the best results!
Be sure to log in every day so you don’t miss out on these daily bonuses: A Free Card, Daily Quests, Ore Transmutes, Accessories Transmutes, Double Rare Transmutes, Friend Helps, Exchanges, and Character Gifts.
You will gain material rewards just for playing over time, so stay logged in to collect the bonus cards.
Over 30 veteran artists are involved in creating the beautiful card art of Sword Girls. To get a closer look at each card, hover over the card image on the right side for 2-3 seconds. A larger version of the art will be displayed. This works in all menus, and even during battle.
Do you just feel like chatting? Click the arrow in the lower right of the chat window to switch to the full chat view.
Want to chat 1-on-1 with a specific player? Type a user’s name in the lower left chat area and your message in the lower right chat area. If that user is logged in, your whisper will be sent. You can also click a user’s name in the chat window to start a whisper to them.
Search for Cards
If you are looking for a specific card, type its name into the search box on the upper left. You can use the search function in both Deck and Sci. Lab. If you do not know the name of the card, you can use the filters at the top. Filters are available almost anywhere you would need to search through cards.
Materials are essential for crafting cards in Sword Girls. There are Ores, Accessories, Dungeon Materials, and Coins. You can read each Material card’s text to see where it is obtained. To see how many of each Material you currently own, visit DECK and filter for SIZE 0 cards. Materials can also be filtered by Rarity. Most Materials have “Prize” as their Rarity, although a few have “Event”.
Almost everything you do in Sword Girls goes toward your Rankings. The categories range from WINS, GAMES, Card Points and even Dungeon Completions. Top Ranking players will be eligible for Reward drawings on a frequent basis!
You can visit the official Sword Girls homepage and select RANKINGS on the top navigation bar to see the top Rankers.